So first time out, I have tried to include several options so I can see how the game plays and the army behaves.
I dont think this has a clear winning strategy, but as I figure out the army I think that will come with time.
In the mean time the Anvils of the Heldenhammer gives me an extra turn of shooting should I choose to use it, and with 3 command points in my first Hero Phase some decent options of where to go with it.
Quite excited to play this, so lets see how it goes!
- Stormhost: Anvils of the Heldenhammer
LEADERS
Lord-Arcanum on Gryph-Charger (240) - General -
Command Trait : Staunch Defender -
Celestial Staves (Artefact) : Mindlock Staff -
Spell : Chain Lightning -
Mount Trait : Wind Runner
Lord-Relictor (100) -
Prayer : Translocation
Knight-Incantor (140) -
Spell : Speed of Lightning
Lord-Celestant On Dracoth (220) -
Tempestos Hammer & Thundershield -
Mount Trait : Thunder Caller
UNITS
5 x Sequitors (120) -Stormsmite Mauls and Soulshields -
1 x Stormsmite Greatmaces
10 x Liberators (200) -Warhammers
10 x Liberators (200) -Warhammers
3 x Castigators (80)
5 x Evocators (200) - 2 x Stormsmite Greatmaces
3 x Prosecutors with Celestial Hammers (100)
3 x x Prosecutors with Celestial Hammers (100)
WAR MACHINES
Celestar Ballista (100)
ENDLESS SPELLS Everblaze Comet (100)
TOTAL: 1900/2000
EXTRA COMMAND POINTS: 2
WOUNDS: 114
LEADERS: 4/6
BATTLELINES: 3 (3+)
BEHEMOTHS: 0/4
ARTILLERY: 1/4
ARTEFACTS: 1/1
ALLIES: 0/400
Comments