On the back of my review's time to talk about one of the exciting parts of Planetfall (and all games in my opinion).
Army Buildiing... more after the jump
So in the reviews I discussed about the Helix structure, below is a Battlegroup.
What you need to play the game is simply.
This is in essence what you receive when you purchase the starter box from Spartan games, you get two Core Helix's one for the Directorate and one for the Aquans.
Once you have built your Core Helix, you can then simply add on the additional Helix's, so your Battlegroup could end up looking like this
There is a price to pay to take that second support Helix however. When you take a second Helix of the same type you cannot take ANY of the Helix Opposite.
Given that each of the Helix's that are opposite each other fufill similar roles (Support & Heavy for example) it prevents players from overloading on one type of Helix or another, but does allow you to say I don't like the Giant Robots, but love the Tanks, so I want two Heavy Helix's and I wont have any Support Helix's.
It does mean that you can change your Battlegroup like so:
This is obviously one of the examples you can go with, and you could only double up in one Category and still have most of your other Helix's as well.
Next time I will discuss the options around adding Allies into your Battlegroup, and how that works.
Comments
I think it works very well, because the Core Helix actually has a lot of choice in just itself, and then the outliers have their own level of customization.
I will try and post some army lists in a few weeks.