So back for game 3!
This time I was facing Imperial Guard... any army I own but have never actually fought in a singles game.
We were playing Annhilation and Dawn of War. I got a 2 on my Grandstrategy so had both of my Dreadknights Outflank.
In hindsight I made some significant mistakes while playing this game... and in the end they cost me the game.
|So this is from the Imperial Guard Turn 2 (missed pictures of the 1st & 2nd Turn)|
|The Vendetta hand me very worried!|
|As you can see the Imperial Guard raced towards the obective in my deployment as fast as they could.|
At the beginning with a Dreadknight & 10 Interceptors I chose to try and hit the Banewolf, rather than killing the Heavy Weapons team (I figure both are kill points right? 1 Stunned result and my Dreadknight gets to kill the Banewolf in combat!
However in my excitement I forgot that it was AV 12/12/10 and only had the incinerators that could hurt it, meaning the Dreadknight missed it entirely in the combat phase!
Had I shot the Dreadknight at the Heavy Weapons team I would have likely wiped them out... and that 1 kill point would have been useful!
On the other flank in the Imperial Guards 1st turn it took a mere 3 Metlas and 2 Lascannons to down my Dreadknight, as I failed all 4 Invulernable saves that I needed just 1 pass.
Again that result cost me dearly, as did me wasting shooting on the Vendetta!
The Interceptors also let me down, with 4 of them failing to kill 1 Imperial Guard Colnel... my mistake was boosting the Strength rather than charging the force weapons!
At the end of the game I had 4 men left, and 8 Kill points, my opponent had 5 kill points, but controlled an objective in my half of the table granting them an additional 3 Kill points! So a draw... which was fair as it was up there as one of my most enjoyable games!
So that put me as a W D D for the tournament so far... onto Game 4!