So I have decided to have a look at a few different armies and army lists for Warhammer.
Now Dark Elves were my first Warhammer army, and really were an army I enjoyed playing way back in 2002. I ended up having to sell them as a Cash Strapped student who need the money to move house...
I have decided to aim for a 2250 point list.
So why the article title? Well I am open to suggestions for how to tweak this, there are a few things to bear in mind when making suggestions.
I would like to avoid some of the things that I have heard and read people QQ'ing about. Mainly - Shades, War Hydras, Shades and Repeater Crossbows. Repeater Bolt Throwers I dont like given the new Warmachine rules as 2 wounds makes them easier to kill... well in my opinion at least.
Anyway... bearing in mind those restrictions here is what I have written so far. No Lores Chosen as I dont have the rulebook with me to help me choose them.
I basically have two 2250 point lists... so advice on either is welcome.
Supreme Sorceress - Sacrificial Dagger
Death Hag - Altar of Khaine
Death Hag - BSB - Standard of Hag Graef
Sorceress - Dispell Scroll, Tome of Furion
Dark Elf Warriors (45), Shields, Full Command, Banner of Murder.
- Assassin: Additional Hand Weapon, Touch of Death, Rune of Khaine
Corsairs (40), Full Command, Handbows, Sea Serpent Standard
Har Ganeth Executioners (15), Full Command
Witch Elves (15), Full Command
Blackguard of Naggarond (10), Full Command
Overall Points: 2249.
It has 5 units in total for the enemy to deal with which isnt too bad for a relatively elitest army like the Dark Elves.. a Gun line might have a lot of fun dealing with me on my Way across the table, which is where I hope the Magic will come in useful.
Compared to my Normal Army this list takes part in 3 of the four phases, and even can occaisionally do some shooting.
The second list is:
Death Hag; Altar of Khaine
Sorceress; Level 2
Sorceress; Level 1, Tome of Furion, Dispel Scroll
Death Hag; BsB, Standard of Hag Graef
Corsairs (38); Full Command, Handbows, Sea Serpent Standard
Dark Elf Warriors (40); Full Command
- Assassion; Additional Hand Weapon, Touch of Death, Rune of Khaine
SpecialHar Ganeth Executioners (30); Full Command
Witch Elves (30); Full Command, Banner of Murder
This list relies on 4 Horde units... each is able to absorb a lot of punishment and the Altar of Khaine will give 1 of them that extra survivability for the first turn or so to get into combat.
It has a bit of magic... 4 attempts to get that big spell to take out one of my enemies uber units so it certainly has potential.
As ever feedback welcome.