2,000 Points of Tanks

So while reading through the 30k Red books I noticed one of the Rites of war I thought might be cool to give a go.

Armoured Breakthrough.... it basically makes predators troops...

More after the jump


Forgeworld - Sicaran


In addition to picking up a Spartan Assault tank I managed to get myself a Sicaran Battle Tank, I have loved this model since I first saw it, so very excited to get this guy built, painted and on the table top. 


As you can see above, the contents of the Forgeworld bag, two shrink wrapped sections contain the left & right of the hull, along with two double sided pages of instructions to assemble (and a handy leaflet of how to work with Resin).


The left & right of the hull, with a Space Marine for scale. 


And finally all of the other bits that come in the bag to build up the Spartan, look out for some future Work in progress shots of this guy as I get him ready for the table top.

Spartan Firestorm & Planetfall Beta Group Applications



Good Afternoon all,

A quick link to share the advert for the latest Beta group for Spartan games.

Its a fair amount of work but definitely worth while investing yourself in if you want to help build a better game!

http://community.spartangames.co.uk/index.php?/topic/20644-firestorm-universe-beta-group-application/


Forgeworld Spartan



Some recent purchases to expand my Horus Hersey army, starting with the Spartan Assault tank (more shots after the jump)



So when you open the box here are the contents, 3 double sided pages of instructions, three bubble wrapped sections (either side of the hull, and the top and bottom).



Removing the bubble wrap and you can see both sides of the hull and the top and bottom (including the extra bits of resin), and with an Ultramarine for scale. 




The rest of the contents of the plastic bag, all the gubbins to make up the Spartan.



I also picked up the Ultramarines landraider door set, just to give the tank a bit more flavour. 





All in all, the warping on these seems pretty minimal, the one thing that I don't appear to have (which is a little disappointing) is the parts to make up a Laser Destroyer sponsor (s). 

You just get the Quad Lascannon emplacements, which is fair enough (as its still a significant number of Lascannons a turn!).

Looking forward to painting this bad boy up, finally my infantry heavy army is heading towards a mechanised presence! 

Ultramarines HH list

As we progress into 2017, I know that this is going to be the year of the Horus Hersey.

My club looks to be running a tournament / gaming day in the near future, and other events in the local area are kicking off. 

So with that in mind, its time to pull my 2,000 point list together, get the models painted and ready to rock. 

So without further ado, a quick look at a list for two different types of tournament games:

2,000 Points - Lords of War Allowed

Consul - Combi Bolter, Power Weapon, Meltabombs

Tartaros Terminators x 5, Plasma Blaster, Grenade Harness, Lightning Claw x 2, Powerfist x 3
Tartaros Terminators x 5, Plasma Blaster, Grenade Harness, Lightning Claw x 2, Powerfist x 3, Volkite Charger x 3

Tactical Squad x 15
Tactical Squad x 15
Tactical Squad x 10
Tactical Support Squad x 6, Volkite Caliver

Heavy Support Squad x 7, Missile Launchers
Sicaran Battle Tank, Heavy Bolter Sponsors, Hunter Killer Missile

Typhon Siege Tank, Armoured Ceramite, Hunter Killer Missile

This gives me a solid core of 6 scoring units, and three denial units.

I am a little bit light on the HQ side of things for an Ultramarines army (given the pinning check they all need to make if he dies), but given the numbers of models I am pretty happy with that.

The Typhon should be able to help clear any infantry / light tanks out of the way with relative ease, I may struggle to touch vs some Lords of War, but the ability to clear the scoring units off the table, cannot be ignored. 

The Sicaran is that balance of anti Infantry vs Anti Tank, S7+Rending is nothing to sniff at, as it can't glance AV13, and is more likely to Penetrate an AV14 than glance it.

The Volkite Caliver's have a decent range at 30", and allow me to keep a scoring unit back, that still has some effective fire power. 

The alternate to this list is for those tournaments where they may disallow Lords of War (or if i am just feeling hopeful!)

Consul - Combi Bolter, Power Weapon, Meltabombs

Tartaros Terminators x 5, Plasma Blaster, Grenade Harness, Lightning Claw x 2, Powerfist x 3
Tartaros Terminators x 5, Plasma Blaster, Grenade Harness, Lightning Claw x 2, Powerfist x 3, Volkite Charger x 3

Tactical Squad x 15
Tactical Squad x 15
Tactical Squad x 10
Tactical Support Squad x 6, Volkite Caliver
Heavy Support Squad x 7, Missile Launchers
Sicaran Venator Tank Destroyer, Lascannon Sponsors, Hunter Killer Missile
Spartan Assault Tank, Auxiliary Drive, Hunter Killer, Quad Lascannons

So on the same theme this list swaps out the Typhon & Battle Tank to bring in a Venator Tank Destroyer, and Spartan Assault Tank. 

The Volkite Caliver's have a decent range at 30", and allow me to keep a scoring unit back, that still has some effective fire power (much the same as before)! 

Primarch Leading the Ultramrines (2,000 Points)



So I managed a game recently where I got Roboute Guilliman onto the table top. 

The list needs some further revision, but here is where we are at. 

HQ's:
Legion Centurion; Power Weapon
Master of the Signal

Troops
Tactical Squad (15 marines), Combi Weapon Sergeant
Tactical Squad (15 marines), Combi Weapon Sergeant
Tactical Squad (10 marines), Combi Weapon Sergeant
Tactical Support Squad (5 marines), Volkie Caliver
Tartaros Terminators (5 Terminators), Reaper Autocannon, Power Fist x 2, Lightning Claw x 3

Elite:
Contemptor Dreadnought, Kheres Assault Cannon

Heavy Support
Legion Heavy Support Squad (8 Marines), 8 Rocket Launchers
Sicaran Battle Tank

Lord of War:
Roboute Guilliman

Rite of War:
Logos Lectora

This list attempts to give the best level of tactical flexibility for the Ultramarines, the one thing it does not capitlise on it Guillimans ability to give all units of the same type a special rule, as that would only benefit my Tactical Squads in a big way, vs lists that had multiple Heavy Support squads or multiple Sicarans (giving them all interceptor or scoring is entertaining to say the least!) might. 

The version of the list I used before was illegal as I was short a HQ, had an extra terminator (who I would have dropped for the hq), and a Heavy Bolter Devastator squad (shown in the top picture)

This list might see two Tactical marines dropped to add the Heavy Bolter sponsors onto the Sicaran, but other than that I am pretty happy with it!

What do you think?


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